WishShare is my most refined project, leveraging Tailwind, Vue 3, Node.js, TypeScript, and Socket.IO to create a comprehensive wishlist platform. The application features a Playwright-based scraper supporting several webshops to streamline wish creation.
This project showcases my ability to build polished, full-stack applications while implementing practical features like web scraping and real-time updates for an enhanced user experience.
Vaultify is a personal exploration into cryptography and end-to-end encryption, developed using Node.js, TypeScript, Vue 3, and Socket.IO.
This ongoing project demonstrates my commitment to understanding complex security concepts through practical implementation, while expanding my technical expertise in real-time communication and modern web technologies.
Completed
Tid.jub.dk
I co-developed tid.jub.dk, a time management web application built with Vue 3 and TypeScript. The solution enables individual time tracking and organization across different tasks.
This self-initiated project demonstrates our ability to identify organizational needs and implement practical solutions using modern frontend technologies.
I've developed several HomeKit integrations through Homebridge, expanding smart home capabilities for users. These projects include integrations for Hyperion (enabling ambient TV lighting control), Sonos sound systems, and configurable dummy switches with webhook functionality.
All integrations were built using TypeScript and Node.js, leveraging the Homebridge SDK to ensure reliable HomeKit compatibility. These projects demonstrate my ability to create robust, user-focused solutions while contributing to the open-source community.
Stackflock's objective is to establish connections between developers and companies. It achieves this by providing a map-based interface that allows developers to locate companies within their geographical vicinity and filter them based on their technological stack.
This feature helps both developers and companies to gain insight into the growing technology trends within their locality.
Power The Evolution originated as a high school project, which subsequently progressed beyond its initial delivery stage with the continued involvement of myself and a friend.
The game received acclaim in the form of inclusion in Denmark's championship for game development and earned the "Youth Against Global Warming" award in 2018.